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	<title>Board Game Arena - Kullanıcı katkıları [tr]</title>
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	<updated>2026-09-17T09:48:15Z</updated>
	<subtitle>Kullanıcı katkıları</subtitle>
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	<entry>
		<id>https://tr.doc.boardgamearena.com/index.php?title=Gamehelplox&amp;diff=1567</id>
		<title>Gamehelplox</title>
		<link rel="alternate" type="text/html" href="https://tr.doc.boardgamearena.com/index.php?title=Gamehelplox&amp;diff=1567"/>
		<updated>2015-06-26T12:24:59Z</updated>

		<summary type="html">&lt;p&gt;4wire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lords Of Xidit Rules (EN): [[https://boardgamegeek.com/filepage/104981/lords-xidit-english-rules]]&lt;br /&gt;
&lt;br /&gt;
This a hidden move programming game, similar to RoboRally.&lt;br /&gt;
&lt;br /&gt;
The goal is to gather all kinds of fighter classes on &amp;quot;recruiting&amp;quot; towns (grey background disk) and defeat monsters threatening the towns with a white background disk.&lt;br /&gt;
&lt;br /&gt;
To defeat a monster you need to have all classes of fighters shown at the bottom of the disk.&lt;br /&gt;
&lt;br /&gt;
When a round starts, each player programs his move board with either a :&lt;br /&gt;
 - color of path to follow&lt;br /&gt;
 - a white and green symbol to action at the location&lt;br /&gt;
 - a yellow x to wait at the location &lt;br /&gt;
&lt;br /&gt;
And submit their choices.&lt;/div&gt;</summary>
		<author><name>4wire</name></author>
	</entry>
	<entry>
		<id>https://tr.doc.boardgamearena.com/index.php?title=Gamehelplox&amp;diff=1566</id>
		<title>Gamehelplox</title>
		<link rel="alternate" type="text/html" href="https://tr.doc.boardgamearena.com/index.php?title=Gamehelplox&amp;diff=1566"/>
		<updated>2015-06-26T12:20:20Z</updated>

		<summary type="html">&lt;p&gt;4wire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lords Of Xidit Rules (EN): [[https://boardgamegeek.com/filepage/104981/lords-xidit-english-rules]]&lt;br /&gt;
&lt;br /&gt;
This a hidden move programming game, similar to RoboRally.&lt;br /&gt;
&lt;br /&gt;
The goal is to gather all kinds of fighter classes on &amp;quot;recruiting&amp;quot; towns (grey background disk) and defeat monsters threatening the towns with a white background disk.&lt;br /&gt;
&lt;br /&gt;
To defeat a monster you need to have all classes of fighters shown at the bottom of the disk.&lt;/div&gt;</summary>
		<author><name>4wire</name></author>
	</entry>
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