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	<id>https://tr.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pilarbini</id>
	<title>Board Game Arena - Kullanıcı katkıları [tr]</title>
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	<updated>2026-09-22T19:20:57Z</updated>
	<subtitle>Kullanıcı katkıları</subtitle>
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	<entry>
		<id>https://tr.doc.boardgamearena.com/index.php?title=Gamehelppi&amp;diff=3102</id>
		<title>Gamehelppi</title>
		<link rel="alternate" type="text/html" href="https://tr.doc.boardgamearena.com/index.php?title=Gamehelppi&amp;diff=3102"/>
		<updated>2018-06-28T19:31:50Z</updated>

		<summary type="html">&lt;p&gt;Pilarbini: added clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;P.I. (Private Investigator) is a very simple deductive game consisting of 3 mini-games.&lt;br /&gt;
&lt;br /&gt;
Each player has a case they need to solve.&lt;br /&gt;
&lt;br /&gt;
To solve a case you need to know:&lt;br /&gt;
&lt;br /&gt;
1. The criminal&lt;br /&gt;
2. The location of the criminal&lt;br /&gt;
3. The type of the crime&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Each turn you can do one of the following actions:&lt;br /&gt;
&lt;br /&gt;
1. Use an investigator on a location (You only have 5 for the entire game)&lt;br /&gt;
2. Pick an evidence card&lt;br /&gt;
3. Attempt to solve the case&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
If you use an investigator on a location, that will tell you&lt;br /&gt;
the number of matching cards to your case (either location/&lt;br /&gt;
criminal or crime) that are either:&lt;br /&gt;
&lt;br /&gt;
1. On the location you&#039;ve used the investigator on (indicated by a disc)&lt;br /&gt;
2. On a location that is adjacent to this location (indicated by a cube)&lt;br /&gt;
&lt;br /&gt;
If there are none of any of those, then it tells you that&lt;br /&gt;
&lt;br /&gt;
So for example you could get:&lt;br /&gt;
&lt;br /&gt;
3 Exact / 0 Adjacent (3 discs / 0 cube, All matching cards are on that location, how lucky!)&lt;br /&gt;
2 Exact / 1 Adjacent (2 discs / 1 cube)&lt;br /&gt;
1 Exact / 2 Adjacent (1 disc / 2 cubes)&lt;br /&gt;
0 Exact / 3 Adjacent (0 disc / 3 cubes)&lt;br /&gt;
2 Exact / 0 Adjacent (2 disc / 0 cubes)&lt;br /&gt;
1 Exact / 1 Adjacent (1 disc / 1 cubes)&lt;br /&gt;
1 Exact / 0 Adjacent (1 disc / 0 cubes)&lt;br /&gt;
0 Exact / 0 Adjacent (0 disc / 0 cubes)&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
If you use an evidence card on a location, then the same happens&lt;br /&gt;
but it will only tell you the matching cards that are of the same&lt;br /&gt;
type of the evidence card.&lt;br /&gt;
&lt;br /&gt;
For example if your evidence card that is of the type (criminal)&lt;br /&gt;
then it tells you the number of matching cards (ONLY criminal type)&lt;br /&gt;
that are either:&lt;br /&gt;
&lt;br /&gt;
1. On the location you&#039;ve used the card on&lt;br /&gt;
2. On a location that is adjacent to this location&lt;br /&gt;
-------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Finally you can attempt to solve the case, click on a criminal,&lt;br /&gt;
a location and a crime type.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re right, then you get points &lt;br /&gt;
&lt;br /&gt;
If you&#039;re wrong, then you lose 2 points&lt;br /&gt;
&lt;br /&gt;
Simple as that.&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
To simplify things, let&#039;s give names to a couple of the game phases:&lt;br /&gt;
&lt;br /&gt;
There are 3 &#039;&#039;&#039;Rounds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each round is composed of &#039;&#039;&#039;Phases&#039;&#039;&#039; where each player takes&lt;br /&gt;
their turns (Starting by the starting player)&lt;br /&gt;
&lt;br /&gt;
For example, if A is the first player and B is the second player:&lt;br /&gt;
&lt;br /&gt;
Then each phase is composed of two turns (A then B)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once a player solves a case for the first time in that round&lt;br /&gt;
(In phase 6 of the current round for example)&lt;br /&gt;
Then they get 7 points, and EACH subsequent player who solves&lt;br /&gt;
their case in the same phase (phase 6 in our example) gets ALSO 7 points.&lt;br /&gt;
&lt;br /&gt;
Once the phase ends, if there are at least two players who didn&#039;t solve&lt;br /&gt;
the case yet, then the game continues, but on the phase the next player&lt;br /&gt;
solves the case they get 2 less points and that goes for all players&lt;br /&gt;
who solves the case on the same phase.&lt;br /&gt;
&lt;br /&gt;
This continues on and on, until only 1 (or 0) player remains.&lt;br /&gt;
That player won&#039;t gain any points, and the next round starts.&lt;/div&gt;</summary>
		<author><name>Pilarbini</name></author>
	</entry>
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