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Type of mechanics | Type of mechanics | ||
Dragon Keeper could be considered as a cooperative game, but with all the players being traitors. Each participant plays for himself, but they can be defeated together! | |||
This game consists in collecting and placing tiles. At each of your turns, you get a tile and give one to the preceding player. The tile that the following player will get depends on the position of the tile you have given, thus creating a strong interaction. The original guilds are secret, so you must deduce which ones are your opponents, to penalize them as much as possible. | This game consists in collecting and placing tiles. At each of your turns, you get a tile and give one to the preceding player. The tile that the following player will get depends on the position of the tile you have given, thus creating a strong interaction. The original guilds are secret, so you must deduce which ones are your opponents, to penalize them as much as possible. |
21.51, 6 Mart 2018 itibarı ile sayfanın şu anki hâli
Type of mechanics
Dragon Keeper could be considered as a cooperative game, but with all the players being traitors. Each participant plays for himself, but they can be defeated together!
This game consists in collecting and placing tiles. At each of your turns, you get a tile and give one to the preceding player. The tile that the following player will get depends on the position of the tile you have given, thus creating a strong interaction. The original guilds are secret, so you must deduce which ones are your opponents, to penalize them as much as possible.